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【電子書籍なら、スマホ・パソコンの無料アプリで今すぐ読める!】Dark Souls : Beyond the Grave - Volume 2 Bloodborne & Dark Souls III【電子書籍】[ Damien Mecheri ]
<p><strong>We thought we had gone through the topic in the first volume, those two games opened new pists of reflexions.</strong></p> <p>The in-depth analysis of Hidetaka Miyazaki's Dark Souls saga continues with this volume 2, decoding the Bloodborne and Dark Souls III episodes.</p> <p><strong>An indinspensale ebook for all the fans of the game <em>Dark Souls</em> !</strong></p> <p>EXTRACT</p> <p>"The project, christened Project Beast, began soon after the Astorias of the Abyss DLC was released in August 2012. At the time, FromSoftware was also beginning to build Dark Souls II, its cash cow. Miyazaki kept his distance from this sequel, which was handed off to Tomohiro Shibuya and Yui Tanimura, with support from the FromSoftware president and creator of King’s Field, Naotoshi Zin, who supervised the game system.<br /> On his end, Hidetaka Miyazaki formed a trusted team of regular collaborators, such as lead programmer Jun It? (who had already filled this role for Demon’s Souls and Dark Souls), composer and lead sound designer Tsukasa Sait? (Armored Core games), and most of his regular artists: Daisuke Satake, Masanori Waragai and Hiroshi Nakamura. The success of Demon’s Souls, and the even greater success of Dark Souls, allowed FromSoftware to grow its ranks significantly. In total, no fewer than fifty programmers participated in the project, along with around twenty game system designers and fifty people working on visual creation (animation, scenery, characters, etc.). Thanks to financial support from Sony, many Japanese, Chinese and Taiwanese studios were sub-contracted during the production to help with graphics and visuals."</p> <p>ABOUT THE AUTHORS</p> <p>Passionate about films and video games, <strong>Damien Mecheri</strong> joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the <em>Final Fantasy</em> saga. He continued his work with the team in another publication called <em>Background</em>, before continuing the online adventure in 2008 with the site <em>Gameweb.fr</em>. Since 2011, he has come aboard Third ?ditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book <em>Video Game Music: a History of Gaming Music</em>. For Third ?ditions, he is actively working on the “Level Up” and “Ann?e jeu vid?o” collections. He has also written or co-written several works from the same publisher: <em>The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games</em> and, of course, the first volume of <em>Dark Souls: Beyond the Grave</em>.</p> <p>Curious by nature, a dreamer against the grain and a chronic ranter, <strong>Sylvain Romieu</strong> is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called <em>Chroniques-Ludiques</em>, particularly on the topic of RPGs, his preferred genre.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
1800 円 (税込 / 送料込)
【電子書籍なら、スマホ・パソコンの無料アプリで今すぐ読める!】ZWEIHANDER Grim & Perilous RPG Revised Core Rulebook【電子書籍】[ Daniel D. Fox ]
<p><strong>Powered by HTML, this <em>Zweihander</em> eBook edition is published with a nuanced reflowable document layout. It includes:</strong></p> <ul> <li><strong>Reflowable text and images</strong></li> <li><strong>Sidebar navigation via device contents</strong></li> <li><strong>Hyperlinked Table of Contents and Index for fast, easy searches</strong></li> <li><strong>Hyperlinked cross-references throughout the book</strong></li> <li><strong>Tap and zoom illustrations</strong></li> </ul> <p><strong>This digital format differs from standard fixed layouts and PDFs. We highly suggest users download a sample before purchasing.</strong></p> <p>WELCOME TO GRIM & PERILOUS GAMING</p> <p>Featured on Forbes.com, ranked one of the best-selling fantasy tabletop role-playing games at DriveThruRPG, and having sold over 90,000 copies worldwide, ZWEIH?NDER Grim & Perilous RPG is a bloodier, grimmer, and grittier version of classical tabletop role-playing games. This revised edition is published in celebration with Andrews McMeel Publishing and features a refreshed layout, new artwork, rules clarifications, color plates by Dejan Mandic, and errata.</p> <p>ZWEIH?NDER Grim & Perilous RPG is a game where your characters will:</p> <ul> <li>Live in a gritty, "realistic" fantasy world</li> <li>Make morally grey decisions & enact vicious reprisals</li> <li>Uncover insidious plots & political intrigue</li> <li>Take part in heart-pumping chase scenes</li> <li>Venture into the wilderness & survive its perils</li> <li>Desperately fight in clandestine & open field combat</li> <li>Defend themselves from injuries, madness, & mutations</li> <li>Encounter sanity-blasting creatures & their minions</li> </ul> <p>Using the Powered By ZWEIH?NDER d100 game engine, you will create grim characters, write perilous adventures, and build your own low fantasy & dark fantasy campaigns. These rules are a perfect fit for Renaissance and medieval-styled adventures, too. You can also use this book to create your own home-brewed worlds, whether inspired by the works of Andrzej Sapkowski’s The Witcher, George R.R. Martin’s Game of Thrones, Glen Cook’s Black Company, Myke Cole’s The Armored Saint, Robert E. Howard’s Solomon Kane, Scott Lynch’s Gentlemen Bastard series, or other "grimdark"-inspired media.</p> <p>This all-in-one game includes most of what you need to play: a character creation guide, game mastery rules, and a bestiary brimming with creatures both fair & foul. All that’s left are a few friends, pencils, and a handful of dice.</p> <p>ZWEIH?NDER Grim & Perilous RPG awaits, and the fate of your grim & perilous tale hangs in the balance!</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
1953 円 (税込 / 送料込)
【電子書籍なら、スマホ・パソコンの無料アプリで今すぐ読める!】Iron Man Vol. 2: The Secret Origin of Tony Stark Book 1【電子書籍】[ Kieron Gillen ]
Collects Iron Man (2012) #6-11. Tony Stark. In space. In a bar. With ladies. What could go wrong? Tune in NOW! as the Armored Avenger reaps the surprising consequences of his role in AVX! Plus: The story that will shake Iron Man to his very core starts here! Many years ago, Howard and Maria Stark had a baby ー but there’s something you don’t know.画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
1172 円 (税込 / 送料込)
【電子書籍なら、スマホ・パソコンの無料アプリで今すぐ読める!】Dark Souls : Beyond the Grave - Volume 2 Bloodborne & Dark Souls III【電子書籍】[ Damien Mecheri ]
<p><strong>The essential guide to <em>Bloodborne</em> and <em>Dark Souls III</em>.</strong></p> <p>After the success of <em>Dark Souls: Beyond the Grave ? Volume 1</em>, the journey continues. This second volume dives deep into the gothic nightmare of <em>B**loodborne</em> and the apocalyptic grandeur of <em>Dark Souls III</em>. Damien Mecheri and Sylvain Romieu deliver a meticulous analysis of Hidetaka Miyazaki’s visionary work, exploring:</p> <p>- The genesis and development of <em>Bloodborne</em> (Project Beast)</p> <ul> <li>The artistic, narrative, and gameplay choices behind <em>Dark Souls III</em></li> <li>Hidden meanings, lore, and the connections within the Soulsborne universe</li> </ul> <p>More than a simple companion book, this volume is a <strong>must-have for fans of Miyazaki’s creations</strong> and for anyone who wants to understand how these masterpieces reshaped modern gaming.</p> <p><strong>Enter Yharnam, walk through Lothric, and rediscover the genius of FromSoftware.</strong></p> <p>EXTRACT</p> <p>"The project, christened Project Beast, began soon after the Astorias of the Abyss DLC was released in August 2012. At the time, FromSoftware was also beginning to build Dark Souls II, its cash cow. Miyazaki kept his distance from this sequel, which was handed off to Tomohiro Shibuya and Yui Tanimura, with support from the FromSoftware president and creator of King’s Field, Naotoshi Zin, who supervised the game system.</p> <p>On his end, Hidetaka Miyazaki formed a trusted team of regular collaborators, such as lead programmer Jun It? (who had already filled this role for Demon’s Souls and Dark Souls), composer and lead sound designer Tsukasa Sait? (Armored Core games), and most of his regular artists: Daisuke Satake, Masanori Waragai and Hiroshi Nakamura. The success of Demon’s Souls, and the even greater success of Dark Souls, allowed FromSoftware to grow its ranks significantly. In total, no fewer than fifty programmers participated in the project, along with around twenty game system designers and fifty people working on visual creation (animation, scenery, characters, etc.)."</p> <p>ABOUT THE AUTHORS</p> <p>Passionate about films and video games, <strong>Damien Mecheri</strong> joined the writers team of Gameplay RPG in 2004, writing several articles for the second special edition on the <em>Final Fantasy</em> saga. He continued his work with the team in another publication called <em>Background</em>, before continuing the online adventure in 2008 with the site <em>Gameweb.fr</em>. Since 2011, he has come aboard Third ?ditions with Mehdi El Kanafi and Nicolas Courcier, the publisher’s two founders. Damien is also the author of the book<em>Video Game Music: a History of Gaming Music</em>. For Third ?ditions, he is actively working on the “Level Up” and “Ann?e jeu vid?o” collections. He has also written or co-written several works from the same publisher:<em>The Legend of Final Fantasy X, Welcome to Silent Hill: a journey into Hell, The Works of Fumito Ueda: a Different Perspective on Video Games</em> and, of course, the first volume of <em>Dark Souls: Beyond the Grave</em></p> <p>.Curious by nature, a dreamer against the grain and a chronic ranter, <strong>Sylvain Romieu</strong> is also a passionate traveler of the real and the unreal, the world and the virtual universes, always in search of enriching discoveries and varied cultures. A developer by trade, he took up his modest pen several years ago to study the characteristics and richness of the marvelously creative world of video games. He writes for a French video game site called <em>Chroniques-Ludiques</em>, particularly on the topic of RPGs, his preferred genre.</p>画面が切り替わりますので、しばらくお待ち下さい。 ※ご購入は、楽天kobo商品ページからお願いします。※切り替わらない場合は、こちら をクリックして下さい。 ※このページからは注文できません。
1800 円 (税込 / 送料込)